Game: Resident Evil 2 Remake
Available Platforms: PS4, XBox One, Steam
Price: $59.99 (USD)
Reviewed on: PC
Genre: Survival Horror
Release date: Jan 25, 2019
Hello and welcome to Jay’s Game Reviews! Today I am reviewing Capcom‘s Survival horror game remake of Resident Evil 2.
Resident Evil 2 pits players against a seemingly never ending horde of flesh eating ghouls. The game takes place (like others in the franchise), in Raccoon City; primarily within the confines of the police station. Players of the original game will have their nostalgia itch scratched while still getting to experience something brand new and fresh. Players who have never played the original game will still be able to enjoy this game without feeling like they are missing part of the story.
Beautifully remastered. The game has been remade using modern gaming technology. Everything is rendered amazingly and looks phenomenal! Every hair, pool of blood and drop of sweat has never looked better. The shadows and glare of lights adds a very gloomy and dark feel helping set the creepy mood for the world around the player.
Voice acting. The voice acting in the game is well done and believable. This helps the player care about the characters that they are controlling as well as the NPC’s throughout the game.
Costumes. Yes, for a few extra dollars players can add a few extra costumes. While normally I would count DLC as a Con, in this case it helps add to the experience. If players choose to play in the Noir costume, the game will be played in black and white. This, in my opinion gives the game more of a creepy feel.
Scary. Speaking of that creepy feel, this game is both scary and surprising. There is just enough different from the original to make everything feel new and each corner feel like a potential game over.
This remake of the classic survival horror game Resident Evil 2 uses today’s gaming technology to give a fresh new look to an already amazing game.
Does this weeks game sound fun to you? You can pick up Resident Evil 2 for yourself on Steam or at the website and fight to survive yourself!
Game: Bad Dream: Fever
Available Platforms: PC
Price: $9.99 (USD)
Reviewed on: PC
Genre: Point and Click, Horror, Puzzle
Developer: Desert Fox
Release date: Nov 15, 2018
Hello and welcome to Jay’s Game Reviews! Today I am reviewing Desert Fox’s Point and Click game Bad Dream: Fever
Bad Dream: Fever is a Point and Click, Horror style Puzzle game from developer Desert Fox. Fever shows a world that is being infested with ink and the player must try to figure out why and try to fix it. Fans of Bad Dream: Coma will recognize the way that puzzles can sometimes be solved unconventionally. For example: In Coma; players needed to cut out a drawing of the moon, and place it in the sky to make it night time.
A nice story. Like Coma, Fever offers players a fun and creepy story to follow as they try to figure out how to stop the spread of the ink plague. Who is the strange woman in the plague doctor mask? What it the deal with the robot that stops player’s progress? You’ll have to play and find out!
Challenging puzzles. Fever is a game full of puzzles that players have to solve to move forward. Most of the time players will have to think WAY outside of the box to solve the riddle. Like cleaning ink off of a map in order to unlock a location.
Simplistic design. There is something to be said for games that only require players to point at an object and click it. It is a very simple concept and players of any skill level can do it. You don’t need to be a great gamer to play this game and you don’t need fast reflexes either. Just point, and click!
Interesting world and art style. Bad Dream: Fever features a wold loaded with artistic backgrounds. Each screen comes to life with drawings of clowns, buildings, lakes and dead people.
No Direction. Players will often find themselves stuck and unable to progress. This comes from a lack of instruction on what players should do to proceed. This can frustrate most players and cause them to step away from or give up entirely on the game. Sometimes you just need to click everything and hope that something happens!
The Run around. A lot of the things the player must do in this game involve going to a place, getting a thing and returning. Then later the player has to return to the location for a second or more time for additional items. Fetch quests are rarely enjoyable.
Bad Dream: Fever is a great point and click game that you can complete in a day. I found it to be fun and entertaining for the most part. With a price tag of right around $10 USD it is not too expensive and good for people who like puzzles that make you think unconventionally.
Does this weeks game sound fun to you? You can pick up Bad Dream: Fever yourself over on the Steam Store and solve the puzzles too!
Game: Rikki & Vikki
Available Platforms: PC, Atari 7800 ProSystem
Price: $9.99 (USD)
Reviewed on: PC
Genre: Platformer, Action, Puzzle
Release date: Dec 26, 2018 & Jan 14, 2019 (Atari)
Hello and welcome to Jay’s Game Reviews! Today I am reviewing PenguiNet’s co-op platformer game Rikki & Vikki
Rikki & Vikki is a 1-2 player puzzle platformer. Players must collect all of the keys in each stage to progress getting progressively more difficult as the game goes. The game brings back the classic look with it’s retro style graphics and increasing difficulty. So, let’s take a look at the good and the bad for Rikki & Vikki!
Fun and entertaining. Rikki & Vikki is a fan and charming game that is fun solo, but really shines with a friend! Players can help each other to gather each stage’s keys and rack up some high scores.
Challenging. Like most old school games from the 1980’s and 1990’s (which is what this game feels like), the game gets harder the further the player gets. Each stage adds new challenges and obstacles for players to overcome.
Simplistic design. While the game is challenging, it also keeps things simple enough that players can figure out the objective without being told what to do. There is no need for a tutorial, and that is something that modern games seem to lack.
Sound and music. This game features a nice catchy “8 bit” style tune, as well as the sound effects.
Simple graphics. Rikki & Vikki boasts: “High-definition graphics with seven dazzling colors.” This helps the game to look and feel more like a classic “Megaman” or “Bubble Bobble” title rather than a 2019 game, and that is absolutely fantastic!
Controls are frustrating. Even after configuring the controls they are frustrating on a keypad. You are only able to bind letters and numbers and for players who have the spacebar ingrained into their brain as the jump key for nearly every other game, it is very annoying. I did however go back and try with me Steam Controller and the game was much easier to control.
While I did find this game quite enjoyable and challenging, I would highly recommend playing with a friend to get the most out of it. You can use a control to relieve the frustration of the controls, but I have yet to test this with two players. All-in all, I think this is a fun and charming game that deserves to be enjoyed by gamers everywhere!
Does this weeks game sound fun to you? You can pick up Rikki & Vikki yourself over on the Steam store and play with your friends!
I Rate this game 87 out of 100
Check out YouTuber RushJet1’s video below:
You can check out my first impressions video below:
Hello and welcome to Jay’s Game Reviews! Today I will be talking about the game “Artificer Science of Magic” by the small (wife and husband) Polish indy team Psilocybe Games.
Artificer is a single player game that mixes several genres to create a unique and fun experience. The developers have done a great job of combining adventure, exploration, crafting, survival game and a neat story to create a very charming and fun game. The team who also made a game about their dog Balthazar, commissioned the talents of Michael Noble Music, who scored the game with hauntingly beautiful music. So, what did the game do good and bad? Lets take a look.
Crafting System. I had the pleasure of watching this game from a very early testing stage to its current form. The crafting system has come a very long way from a basic system that was very unclear of what players should do to a fully functional and unique system that is on par with games such as Minecraft and Don’t Starve.
Mini games for new recipes. There are some fun little mini games that players can do in order to unlock new crafting recipes, (see below clip) and there are several different mini games as well.
Nice assortment of monsters. There are quite a few creatures that the player will face and each has a specific weakness and strength. The player will be challenged to find and exploit these weaknesses. Once the player has defeated a new monster they can then Dissect it to learn some new recipes!
Exploring an interesting world. Players find themselves on a strange world after crashing their space craft. Searching the immediate area will net the player a few supplies to get started, but they will need to venture out and forge for the items needed for survival.
An interesting story. The game creates its own neat lore that the player will discover while they collect items for survival as well as parts for repairing their ship.
A fun and dark art style. The art of this game; all done by “Sawa” (the wife half of this development team), has a unique charm to it. The fun yet dark style sets a great mood for the gaming experience.
An active community. The Developers have set up a Discord for players, supporters and fans to come together and discuss this game, game development, and anything else that happens to come up. The developers themselves are there and always active in the conversation with the community.
A hauntingly beautiful score. As mentioned in the introduction of this review, the score for this game is absolutely marvelous! You can have a great game and then a crappy soundtrack ruins it (I’m looking at you Ghostbusters on NES!), or a crappy game that wastes a great sound track (Fallout 76 anyone?) but when you have a great game and a great sound track? Pure magic happens, and that is what we have with Michael Noble’s amazing work in Artificer!
Slow development. Having such a small team means that development can run a little slow at times.
Lack of instruction. At times in the game the player can be left wondering what to do next. The game has gotten much better with this and it is almost no longer an issue, but there are still small moments that players may be confused. Though in those moments if the player explores a little they can easily figure it out.
My opinion on this game is that it is quickly becoming one of my favorites. It is my go to when I don’t know what else to play, and its great to have that! While I do my best to remain unbiased, I found myself really searching for things to place in that Cons column! I loved the charming game Balthazar’s Dream that the team started with, and I love this one too! I encourage you to check the game out yourself and you can do so on the Steam Store.
I rate this game 97 out of 100
You can check out some of my game play from the pre-early access of the game below.